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A Neural Rendering Coprocessor With Optimized Ray Representation and Marching
期刊论文
IEEE TRANSACTIONS ON VERY LARGE SCALE INTEGRATION (VLSI) SYSTEMS, 2025
作者:
Zhechen Yuan
;
Binzhe Yuan
;
Chaolin Rao
;
Yiren Zhu
;
Yunxiang He
Adobe PDF(8068Kb)
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浏览/下载:17/2
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提交时间:2025/06/09
Co-processors
Decouplings
Energy efficient
Instant neural graphic primitive
Memory usage
Neural rendering
Occupancy grids
Ray-marching
Sampling points
Scene reconstruction
Pseudo-Plane Regularized Signed Distance Field for Neural Indoor Scene Reconstruction
期刊论文
INTERNATIONAL JOURNAL OF COMPUTER VISION, 2025, 卷号: 133, 期号: 6, 页码: 3203-3221
作者:
Li, Jing
;
Yu, Jinpeng
;
Wang, Ruoyu
;
Gao, Shenghua
Adobe PDF(6410Kb)
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浏览/下载:42/1
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提交时间:2025/01/10
3D reconstruction
Image reconstruction
Image segmentation
Volume rendering
3D surface reconstruction
Implicit representation
Implicit surface representation
Neural surface reconstruction
Plane regularized reconstruction
Sampling strategies
Scene reconstruction
Signed distance fields
Surfaces reconstruction
Textured regions
Semantic-Aware Hierarchical Clustering for Inverse Rendering in Indoor Scenes
期刊论文
COMPUTER & GRAPHICS, 2025, 卷号: 129
作者:
Xin Lv
;
Lijun Li
;
Zetao Chen
Adobe PDF(16103Kb)
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浏览/下载:45/5
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提交时间:2025/03/11
Geometry
Inverse problems
Cluster method
Differentiable rendering
Hier-archical clustering
Hierarchical Clustering
Indoor environment
Inverse rendering
Multi-views
Neural rendering
Property
Semantic-aware
Geometry-Aware Attenuation Learning for Sparse-View CBCT Reconstruction
期刊论文
IEEE TRANSACTIONS ON MEDICAL IMAGING, 2025, 卷号: 44, 期号: 2, 页码: 1083-1097
作者:
Zhentao Liu
;
Yu Fang
;
Changjian Li
;
Han Wu
;
Yuan Liu
Adobe PDF(2659Kb)
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浏览/下载:312/5
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提交时间:2024/10/21
3D reconstruction
Computerized tomography
Deep neural networks
Volume rendering
Computed tomography images
Cone-beam computed tomography
Geometry awareness
High quality
Multi-view consistence
Multi-views
Prior-knowledge
Sparse-view cone beam computed tomography reconstruction
Tomography reconstruction
X-ray projections
GlassGaussian: Extending 3D Gaussian Splatting for Realistic Imperfections and Glass Materials
期刊论文
IEEE ACCESS, 2025, 卷号: 13, 页码: 31517-31531
作者:
Junming Cao
;
Jiadi Cui
;
Sören Schwertfeger
Adobe PDF(36330Kb)
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浏览/下载:84/4
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提交时间:2025/02/17
3D reconstruction
Gaussian distribution
Image fusion
Rendering (computer graphics)
'current
3D reconstruction
3d scenes reconstruction
Gaussian splatting
Gaussians
Glass materials
Neural rendering
Novel view synthesis
Reflection scene
Splatting
V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
期刊论文
ACM TRANSACTIONS ON GRAPHICS, 2024, 卷号: 43, 期号: 6
作者:
Wang, Penghao
;
Zhang, Zhirui
;
Wang, Liao
;
Yao, Kaixin
;
Xie, Siyuan
Adobe PDF(25Kb)
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浏览/下载:316/54
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提交时间:2024/12/13
3D modeling
Analog storage
Compact disks
Gaussian noise (electronic)
Image coding
Rendering (computer graphics)
Video recording
Video streaming
Virtual storage
Volume rendering
2D video
3d gaussian splatting
Gaussians
Human performance
Mobile rendering
Neural rendering
Rendering quality
Splatting
Volumetric video
Volumetrics
LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives
期刊论文
ACM TRANSACTIONS ON GRAPHICS, 2024, 卷号: 43, 期号: 6
作者:
Cui, Jiadi
;
Cao, Junming
;
Zhao, Fuqiang
;
He, Zhipeng
;
Chen, Yifan
Adobe PDF(26303Kb)
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收藏
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浏览/下载:322/9
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提交时间:2024/12/13
Flow visualization
Gaussian distribution
Gaussian noise (electronic)
Geological surveys
Large datasets
Motion estimation
Rendering (computer graphics)
Three dimensional computer graphics
3d gaussian splatting
Garage dataset
Gaussians
Large-scale garage modeling
Large-scales
Level-of-detail rendering
LiDAR scanning
Neural rendering
Repetitive pattern
Splatting
Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
期刊论文
ACM TRANSACTIONS ON GRAPHICS, 2024, 卷号: 43, 期号: 6
作者:
Jiang YH(蒋宇衡)
;
Shen ZH(沈哲灏)
;
Hong Y(洪羽)
;
Guo CC(郭程骋)
;
Wu YZ(吴奕泽)
Adobe PDF(26746Kb)
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收藏
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浏览/下载:234/2
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提交时间:2024/09/25
Gaussian noise (electronic)
Image coding
Image compression
Interactive computer graphics
Medical imaging
Motion estimation
Motion tracking
Redundancy
Rendering (computer graphics)
Virtual reality
Volume rendering
Gaussian splatting
Gaussians
Human performance
Human performance capture
Human-centric
Immersive
Neural rendering
Performance capture
Splatting
Volumetrics
Ray Reordering for Hardware-Accelerated Neural Volume Rendering
期刊论文
IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 2024, 卷号: 34, 期号: 11, 页码: 11413-11422
作者:
Junran Ding
;
Yunxiang He
;
Binzhe Yuan
;
Zhechen Yuan
;
Pingqiang Zhou
Adobe PDF(11461Kb)
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浏览/下载:252/4
|
提交时间:2024/07/02
Cache memory
Efficiency
Memory architecture
Network architecture
Cache locality
Hardware
Hardware accelerators
Hardware-accelerated
Image color analysis
Neural volume rendering
Neural-networks
Parallel processing
Ray reordering
Rendering (computer graphic)
Sophia-in-Audition: Virtual Production with a Robot Performer
会议论文
MM 2024 - PROCEEDINGS OF THE 32ND ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA, Melbourne, VIC, Australia, October 28, 2024 - November 1, 2024
作者:
Zhou, Taotao
;
Xu, Teng
;
Zhang, Dong
;
Jiao, Yuyang
;
Xu, Peijun
Adobe PDF(20058Kb)
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收藏
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浏览/下载:295/57
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提交时间:2024/12/13
Audition
Intelligent robots
Multipurpose robots
Rendering (computer graphics)
Virtual environments
Computational illuminations
Humanoid robot
Iconics
Multi-view capture
Multi-views
Multiple cameras
Neural rendering
User study
Virtual actors
Virtual production
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