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Pseudo-Plane Regularized Signed Distance Field for Neural Indoor Scene Reconstruction
期刊论文
INTERNATIONAL JOURNAL OF COMPUTER VISION, 2025
作者:
Li, Jing
;
Yu, Jinpeng
;
Wang, Ruoyu
;
Gao, Shenghua
Adobe PDF(6410Kb)
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浏览/下载:36/1
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提交时间:2025/01/10
3D reconstruction
Image reconstruction
Image segmentation
Volume rendering
3D surface reconstruction
Implicit representation
Implicit surface representation
Neural surface reconstruction
Plane regularized reconstruction
Sampling strategies
Scene reconstruction
Signed distance fields
Surfaces reconstruction
Textured regions
V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
期刊论文
ACM TRANSACTIONS ON GRAPHICS, 2024, 卷号: 43, 期号: 6
作者:
Wang, Penghao
;
Zhang, Zhirui
;
Wang, Liao
;
Yao, Kaixin
;
Xie, Siyuan
Adobe PDF(25Kb)
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浏览/下载:265/35
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提交时间:2024/12/13
3D modeling
Analog storage
Compact disks
Gaussian noise (electronic)
Image coding
Rendering (computer graphics)
Video recording
Video streaming
Virtual storage
Volume rendering
2D video
3d gaussian splatting
Gaussians
Human performance
Mobile rendering
Neural rendering
Rendering quality
Splatting
Volumetric video
Volumetrics
Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
期刊论文
ACM TRANSACTIONS ON GRAPHICS, 2024, 卷号: 43, 期号: 6
作者:
Jiang YH(蒋宇衡)
;
Shen ZH(沈哲灏)
;
Hong Y(洪羽)
;
Guo CC(郭程骋)
;
Wu YZ(吴奕泽)
Adobe PDF(26746Kb)
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收藏
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浏览/下载:197/1
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提交时间:2024/09/25
Gaussian noise (electronic)
Image coding
Image compression
Interactive computer graphics
Medical imaging
Motion estimation
Motion tracking
Redundancy
Rendering (computer graphics)
Virtual reality
Volume rendering
Gaussian splatting
Gaussians
Human performance
Human performance capture
Human-centric
Immersive
Neural rendering
Performance capture
Splatting
Volumetrics
ZeroTetris: A Spacial Feature Similarity-based Sparse MLP Engine for Neural Volume Rendering
会议论文
PROCEEDINGS - DESIGN AUTOMATION CONFERENCE, San Francisco, CA, United states, June 23, 2024 - June 27, 2024
作者:
Wan, Haochuan
;
Ma, Linjie
;
Li, Antong
;
Zhou, Pingqiang
;
Yu, Jingyi
Adobe PDF(1288Kb)
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收藏
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浏览/下载:168/3
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提交时间:2024/12/27
Computer graphics equipment
Interactive computer graphics
Matrix algebra
Multilayer neural networks
Particle accelerators
Rendering (computer graphics)
Computational requirements
Hardware accelerators
MAtrix multiplication
Multilayers perceptrons
Neural volume rendering
Neural-networks
Photorealistic rendering
Sparse matrices
Sparse matrix multiplication
Virtual worlds
An Efficient Hardware Volume Renderer for Convolutional Neural Radiance Fields
会议论文
2024 IEEE INTERNATIONAL SYMPOSIUM ON CIRCUITS AND SYSTEMS, Singapore, Singapore, 19-22 May 2024
作者:
Wang XX(王学鑫)
;
He YX(贺云翔)
;
Zhang XY(张湘煜)
;
Zhou PQ(周平强)
;
Lou X(娄鑫)
Adobe PDF(3584Kb)
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浏览/下载:340/6
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提交时间:2024/04/16
Energy efficiency
Field programmable gate arrays (FPGA)
Integrated circuit design
Volume rendering
3-D rendering
3D reconstruction
Complex surface
Computational requirements
Convolutional volume rendering
Gated convolution
High-frequency informations
Neural radiance field
State of the art
Surface details
Geometry-Aware Attenuation Learning for Sparse-View CBCT Reconstruction
期刊论文
IEEE TRANSACTIONS ON MEDICAL IMAGING, 2024, 卷号: PP, 期号: 99, 页码: 1083-1097
作者:
Zhentao Liu
;
Yu Fang
;
Changjian Li
Adobe PDF(2659Kb)
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收藏
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浏览/下载:276/5
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提交时间:2024/10/21
3D reconstruction
Computerized tomography
Deep neural networks
Volume rendering
Computed tomography images
Cone-beam computed tomography
Geometry awareness
High quality
Multi-view consistence
Multi-views
Prior-knowledge
Sparse-view cone beam computed tomography reconstruction
Tomography reconstruction
X-ray projections
DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction
期刊论文
IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, 2024, 卷号: PP, 期号: 99, 页码: 1-17
作者:
Xiao, Yuting
;
Xu, Jingwei
;
Yu, Zehao
;
Gao, Shenghua
Adobe PDF(7316Kb)
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收藏
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浏览/下载:225/3
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提交时间:2024/07/05
Image reconstruction
Importance sampling
Surface reconstruction
Three dimensional displays
Volume rendering
Bias-aware SDF to density transformation
Images reconstruction
Implicit representation
Indoor scene reconstruction
Multi-view reconstruction
Optimisations
Rendering (computer graphic)
Scene reconstruction
Surfaces reconstruction
Three-dimensional display
Uncertainty
Uncertainty learning
Ray Reordering for Hardware-Accelerated Neural Volume Rendering
期刊论文
IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 2024, 卷号: PP, 期号: 99, 页码: 1-1
作者:
Junran Ding
;
Yunxiang He
;
Binzhe Yuan
;
Zhechen Yuan
;
Pingqiang Zhou
Adobe PDF(11461Kb)
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收藏
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浏览/下载:228/3
|
提交时间:2024/07/02
Cache memory
Efficiency
Memory architecture
Network architecture
Cache locality
Hardware
Hardware accelerators
Hardware-accelerated
Image color analysis
Neural volume rendering
Neural-networks
Parallel processing
Ray reordering
Rendering (computer graphic)
Editable Free-Viewpoint Video using a Layered Neural Representation
期刊论文
ACM TRANSACTIONS ON GRAPHICS, 2021, 卷号: 40, 期号: 4
作者:
Zhang, Jiakai
;
Liu, Xinhang
;
Ye, Xinyi
;
Zhao, Fuqiang
;
Zhang, Yanshun
Adobe PDF(47882Kb)
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收藏
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浏览/下载:595/0
|
提交时间:2021/08/27
free-viewpoint video
novel view syntheis
neural rendering
visual editing
neural representation
dynamic scene modeling
Volume rendering
Continuous functions
Free
viewpoint video
Layered representation
Neural representations
Photo
realistic
Sampling strategies
Spatial informations
Visual perception
MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo
会议论文
2021 IEEE/CVF INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV 2021), null,null,ELECTR NETWORK, OCT 11-17, 2021
作者:
Chen, Anpei
;
Xu, Zexiang
;
Zhao, Fuqiang
;
Zhang, Xiaoshuai
;
Xiang, Fanbo
Adobe PDF(3635Kb)
|
收藏
|
浏览/下载:614/77
|
提交时间:2022/07/01
3D reconstruction
Deep neural networks
Image reconstruction
Rendering (computer graphics)
Stereo image processing
Volume rendering
Field reconstruction
Multi-view stereo
Network inference
Neural-networks
Optimisations
Physically based
Plane sweep
Real objects
Rendering approach
View synthesis
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