Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions
2021-10-17
Source PublicationMM 2021 - PROCEEDINGS OF THE 29TH ACM INTERNATIONAL CONFERENCE ON MULTIMEDIA
Pages4651-4660
DOI10.1145/3474085.3475442
Abstract4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under challenging human-object interactions scenarios. In this paper, we propose a neural human performance capture and rendering system to generate both high-quality geometry and photo-realistic texture of both human and objects under challenging interaction scenarios in arbitrary novel views, from only sparse RGB streams. To deal with complex occlusions raised by human-object interactions, we adopt a layer-wise scene decoupling strategy and perform volumetric reconstruction and neural rendering of the human and object. Specifically, for geometry reconstruction, we propose an interaction-aware human-object capture scheme that jointly considers the human reconstruction and object reconstruction with their correlations. Occlusion-aware human reconstruction and robust human-aware object tracking are proposed for consistent 4D human-object dynamic reconstruction. For neural texture rendering, we propose a layer-wise human-object rendering scheme, which combines direction-aware neural blending weight learning and spatial-temporal texture completion to provide high-resolution and photo-realistic texture results in the occluded scenarios. Extensive experiments demonstrate the effectiveness of our approach to achieve high-quality geometry and texture reconstruction in free viewpoints for challenging human-object interactions. © 2021 ACM.
Author of SourceACM SIGMM
KeywordBlending Geometry Multilayer neural networks Rendering (computer graphics) Dynamic reconstruction Free viewpoint Geometry reconstruction High quality Human object interaction Implicit reconstruction Layer wise Neural rendering Performance Photo realistic
Conference Name29th ACM International Conference on Multimedia, MM 2021
Conference PlaceVirtual, Online, China
Conference DateOctober 20, 2021 - October 24, 2021
URL查看原文
Indexed ByEI
Language英语
PublisherAssociation for Computing Machinery, Inc
EI Accession Number20214711200139
EI KeywordsTextures
EI Classification Number723.2 Data Processing and Image Processing ; 723.5 Computer Applications ; 802.3 Chemical Operations ; 921 Mathematics
Original Document TypeConference article (CA)
Citation statistics
Document Type会议论文
Identifierhttps://kms.shanghaitech.edu.cn/handle/2MSLDSTB/133567
Collection信息科学与技术学院_PI研究组_许岚组
信息科学与技术学院_PI研究组_虞晶怡组
信息科学与技术学院_硕士生
信息科学与技术学院_本科生
信息科学与技术学院_博士生
信息科学与技术学院_PI研究组_汪婧雅组
Corresponding AuthorWang, Jingya
Affiliation
1.ShanghaiTech University, School of Information Science and Technology, Shanghai Engineering Research Center of Intelligent Vision and Imaging, China;
2.Shanghai Institute of Microsystem and Information Technology, Chinese Academy of Sciences, China;
3.University of Chinese Academy of Sciences, China
First Author AffilicationSchool of Information Science and Technology
Corresponding Author AffilicationSchool of Information Science and Technology
First Signature AffilicationSchool of Information Science and Technology
Recommended Citation
GB/T 7714
Sun, Guoxing,Chen, Xin,Chen, Yizhang,et al. Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions[C]//ACM SIGMM:Association for Computing Machinery, Inc,2021:4651-4660.
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