Video-driven Neural Physically-based Facial Asset for Production
2022-12-01
Source PublicationACM TRANSACTIONS ON GRAPHICS
ISSN0730-0301
EISSN1557-7368
Volume41Issue:6
Status已发表
DOI10.1145/3550454.3555445
Abstract

Production-level workflows for producing convincing 3D dynamic human faces have long relied on an assortment of labor-intensive tools for geometry and texture generation, motion capture and rigging, and expression synthesis. Recent neural approaches automate individual components but the corresponding latent representations cannot provide artists with explicit controls as in conventional tools. In this paper, we present a new learning-based, video-driven approach for generating dynamic facial geometries with high-quality physically-based assets. For data collection, we construct a hybrid multiview-photometric capture stage, coupling with ultra-fast video cameras to obtain raw 3D facial assets. We then set out to model the facial expression, geometry and physically-based textures using separate VAEs where we impose a global MLP based expression mapping across the latent spaces of respective networks, to preserve characteristics across respective attributes. We also model the delta information as wrinkle maps for the physically-based textures, achieving high-quality 4K dynamic textures. We demonstrate our approach in high-fidelity performer-specific facial capture and cross-identity facial motion retargeting. In addition, our multi-VAE-based neural asset, along with the fast adaptation schemes, can also be deployed to handle in-the-wild videos. Besides, we motivate the utility of our explicit facial disentangling strategy by providing various promising physically-based editing results with high realism. Comprehensive experiments show that our technique provides higher accuracy and visual fidelity than previous video-driven facial reconstruction and animation methods.

KeywordPhysically-Based Face Rendering Facial Modeling Digital Human Video-Driven Animation
URL查看原文
Indexed BySCI ; EI
Language英语
Funding ProjectShanghai YangFan Program[21YF1429500] ; Shanghai Local College Capacity Building Program[22010502800] ; NSFC programs[
WOS Research AreaComputer Science
WOS SubjectComputer Science, Software Engineering
WOS IDWOS:000891651900028
PublisherASSOC COMPUTING MACHINERY
Citation statistics
Document Type期刊论文
Identifierhttps://kms.shanghaitech.edu.cn/handle/2MSLDSTB/266605
Collection信息科学与技术学院_博士生
信息科学与技术学院_PI研究组_虞晶怡组
信息科学与技术学院_硕士生
信息科学与技术学院_本科生
信息科学与技术学院_PI研究组_许岚组
Co-First AuthorZeng, Chuxiao; Zhang, Qixuan
Corresponding AuthorXu, Lan; Yu, Jingyi
Affiliation
1.ShanghaiTech Univ, Shanghai, Peoples R China
2.Deemos Technol Co Ltd, Shanghai, Peoples R China
3.Huazhong Univ Sci & Technol, Wuhan, Peoples R China
4.Shanghai Engn Res Ctr Intelligent Vis & Imaging, Shanghai, Peoples R China
First Author AffilicationShanghaiTech University
Corresponding Author AffilicationShanghaiTech University
First Signature AffilicationShanghaiTech University
Recommended Citation
GB/T 7714
Zhang, Longwen,Zeng, Chuxiao,Zhang, Qixuan,et al. Video-driven Neural Physically-based Facial Asset for Production[J]. ACM TRANSACTIONS ON GRAPHICS,2022,41(6).
APA Zhang, Longwen.,Zeng, Chuxiao.,Zhang, Qixuan.,Lin, Hongyang.,Cao, Ruixiang.,...&Yu, Jingyi.(2022).Video-driven Neural Physically-based Facial Asset for Production.ACM TRANSACTIONS ON GRAPHICS,41(6).
MLA Zhang, Longwen,et al."Video-driven Neural Physically-based Facial Asset for Production".ACM TRANSACTIONS ON GRAPHICS 41.6(2022).
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