ClueCart: Supporting Game Story Interpretation and Narrative Inference from Fragmented Clues
2025
会议录名称THE ACM CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS
发表状态正式接收
摘要

Indexical storytelling is gaining popularity in video games, where the narrative unfolds through fragmented clues. This approach fosters player-generated content and discussion, as story interpreters piece together the overarching narrative from these scattered elements. However, the fragmented and non-linear nature of the clues makes systematic categorization and interpretation challenging, potentially hindering efficient story reconstruction and creative engagement. To address these challenges, we first proposed a hierarchical taxonomy to categorize narrative clues, informed by a formative study. Using this taxonomy, we designed ClueCart, a creativity support tool aimed at enhancing creators' ability to organize story clues and facilitate intricate story interpretation. We evaluated ClueCart through a between-subjects study (N=40), using Miro as a baseline. The results showed that ClueCart significantly improved creators' efficiency in organizing and retrieving clues, thereby better supporting their creative processes. Additionally, we offer design insights for future studies focused on player-centric narrative analysis.

文献类型会议论文
条目标识符https://kms.shanghaitech.edu.cn/handle/2MSLDSTB/496963
专题信息科学与技术学院_本科生
信息科学与技术学院_硕士生
信息科学与技术学院_PI研究组_李权组
通讯作者Li Q(李权)
作者单位
1.School of Information Science and Technology, ShanghaiTech University, Shanghai, China
2.Computational Media and Arts, Hong Kong University of Science and Technology, Hong Kong, China
3.Chalmers University of Technology, Gothenburg , Sweden
4.University of Southern California, Los Angeles, California, United States
5.Computational Media and Arts - Information Hub, The Hong Kong University of Science and Technology (Guangzhou), Guangzhou, Guangdong, China, jakezhang@hkust-gz.edu.cn
第一作者单位信息科学与技术学院
通讯作者单位信息科学与技术学院
第一作者的第一单位信息科学与技术学院
推荐引用方式
GB/T 7714
Wang XY,Cao YF,Xiong JJ,et al. ClueCart: Supporting Game Story Interpretation and Narrative Inference from Fragmented Clues[C],2025.
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